BS, Simulation & Digital Entertainment (2010-2012)
The
University of Baltimore's SDE program (now Simulation & Game Design) instructs students in game design, programming, production, and graphic arts. The program began in 2003 and has ranked #3 nationally. Coursework includes developing and publishing a game for sale and is capstoned with creating a game over two semesters with a small self-managed team.
I graduated in 2012 with a 4.0 GPA, joined the Alpha Chi honor society for academic achievement, developed the game
Transgression in C# with XNA and sold it on the Xbox Live Indie Games market, created the exercise bike racing game
Cardiac: Fitness Racer for his solo capstone project with Processing (for hardware input) and Unityscript in Unity 3D, and founded the company
Unit-e Technologies to publish the games.
Relevant coursework
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Advanced 3D Modeling (3ds Max) |
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C# for Interactive Design (XNA) |
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Designing for Humans |
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Business of Game Development |
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Graphics for Game Design (Adobe) |
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Game Concept and Design |
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Games, Simulation, and Society |
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Game Development Project |