A horse modeled in Zbrush from scratch in 3 hours using a couple photos for reference. The first low-poly model is 3994 polys and uses a texture and normal map. The second low-poly model is1210 polys with the same maps.
Images 1 and 2 are the high-poly models from Zbrush, image 3 is the 4k low-poly model rendered in 3D Studio Max with the texture and normal maps applied, image 4 is the 1k low-poly model in the same setting, image 5 is the wireframe of the 4k model, image 6 is the texture map, and image 7 is the normal map.